btfox

Udemy - The Ultimate 2D & 3D Shader Graph VFX Unity Course

File list

  • 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/3. Understanding and Creating the Normal and Depth Maps Nodes.mp4-201.64 MB
  • 13. Extra content/3. Fire Storm Axe Portal Punch VFX 2.mp4-163.09 MB
  • 13. Extra content/2. Fire Storm Axe Portal Punch VFX 1.mp4-159.71 MB
  • 8. 3D Stylized Water Shader/2. Creating Water Refraction and Normal Nodes.mp4-144.13 MB
  • 5. 2D Distortion Shader Graph/3. Adding Soft Mask + Distortion Examples.mp4-121.79 MB
  • 12. Zelda Toon Shader/1. Creating Custom Toon Lighting.mp4-111.34 MB
  • 11. Triplanar Shader Graph/3. Adding Normal Direction Nodes to Render Textures Only Facing Certain Direction.mp4-108.95 MB
  • 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5. Understanding and Creating the Emission Map Nodes.mp4-99.85 MB
  • 13. Extra content/1. Stylized Fire Projectile VFX.mp4-94.91 MB
  • 8. 3D Stylized Water Shader/3. Creating Water Foam Nodes.mp4-90.51 MB
  • 13. Extra content/4. Colors Theory (Choose the most pleasing color combinations of color).mp4-82.72 MB
  • 8. 3D Stylized Water Shader/1. Setting Up the Scene & Creating Water Depth Sub-Shader Graph.mp4-81.15 MB
  • 12. Zelda Toon Shader/2. Adding Specular and Rim Light Nodes.mp4-79.92 MB
  • 11. Triplanar Shader Graph/2. Creating Advanced Triplanar that Blends Between 2 Textures.mp4-74.85 MB
  • 2. 2D Fire Projectile Shader Graph/5. Creating Mask Nodes & Final 2D Fire VFX.mp4-74.65 MB
  • 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/2. Understanding and Creating the Metallic and Smoothness Maps Nodes..mp4-74.14 MB
  • 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/1. Using Vertex Position Movement Nodes.mp4-73.16 MB
  • 2. 2D Fire Projectile Shader Graph/4. Creating Movement Disssolve Nodes.mp4-72.31 MB
  • 11. Triplanar Shader Graph/3.1 Triplanar.zip-71.86 MB
  • 4. 2D Dissolve Shader Graph/3. Creating a Script that Controls the Dissolve In and Dissolve Out.mp4-71.37 MB
  • 8. 3D Stylized Water Shader/4. Adding Water Waves Nodes and Smoothness.mp4-69.15 MB
  • 2. 2D Fire Projectile Shader Graph/2. Creating texture scrolling nodes.mp4-66.07 MB
  • 1. Introduction/1. Introduction Course Overview.mp4-64.19 MB
  • 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/1. Understanding and Creating the Base Map Nodes.mp4-62.2 MB
  • 2. 2D Fire Projectile Shader Graph/3. Creating colorizing nodes.mp4-60.89 MB
  • 6. 2D Pixel Art Shader Graphs/2. Creating Pixilation Effect Control Codes.mp4-59.81 MB
  • 5. 2D Distortion Shader Graph/2. Adding New Render Feature to Allow 2D Distortion.mp4-58.85 MB
  • 6. 2D Pixel Art Shader Graphs/3. Creating 2D Pixel Art Wind Shader Graph.mp4-58.6 MB
  • 6. 2D Pixel Art Shader Graphs/1. Creating Pixelation Shader.mp4-55.85 MB
  • 10. Sub-Surface Scattering (SSS) Shader Graph/1. Understanding SSS and Creating Custom Lighting to Simulate it..mp4-55.31 MB
  • 9. 3D Halftone Shader Graph/1. Creating your first custom lighting..mp4-54.77 MB
  • 2. 2D Fire Projectile Shader Graph/1. Drawing Flames Texture in Photoshop.mp4-53.7 MB
  • 10. Sub-Surface Scattering (SSS) Shader Graph/3. Creating Thickness Map.mp4-53.48 MB
  • 12. Zelda Toon Shader/3. Adding Multiple Lights Support.mp4-49.52 MB
  • 5. 2D Distortion Shader Graph/1. Creating the Distortion Nodes.mp4-45.93 MB
  • 11. Triplanar Shader Graph/1. What is Triplanar and How to Create the Simplest Triplanar Shader Graph.mp4-44.68 MB
  • 4. 2D Dissolve Shader Graph/2. Creating the Outline Nodes + Adding Glow Post-Processing Effect.mp4-44.48 MB
  • 9. 3D Halftone Shader Graph/3. Creating the Outline..mp4-43.28 MB
  • 1. Introduction/2. What is Shader and what is Shader Graph.mp4-40.16 MB
  • 1. Introduction/3. What is a render pipeline.mp4-39.54 MB
  • 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/2. Masking the Vertex Movement.mp4-38.88 MB
  • 1. Introduction/6. Creating your first 2D Shader Graph.mp4-36.52 MB
  • 9. 3D Halftone Shader Graph/2. Creating the Halftone effect Using the Voronoi Node..mp4-34.83 MB
  • 10. Sub-Surface Scattering (SSS) Shader Graph/3.1 SSS.zip-33.64 MB
  • 1. Introduction/5. Converting existing project from Built-in render pipeline to URP.mp4-32.68 MB
  • 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/4. Understanding and Creating Ambient Occlusion Map Nodes.mp4-32.38 MB
  • 10. Sub-Surface Scattering (SSS) Shader Graph/2. Adding Light Scattering Nodes.mp4-31.89 MB
  • 4. 2D Dissolve Shader Graph/1. Creating the Dissolve Nodes.mp4-29.14 MB
  • 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5.1 Default 3D Shader.zip-25.33 MB
  • 1. Introduction/4. Creating your first URP Unity project.mp4-21.93 MB